using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;

namespace SharpWars.Core.Network
{
	public class Unit
	{
		public bool IsAttack = false;
		public bool IsDead = false;
		public bool IsMoving = false;
		public bool IsSelected = false;
		public float HP = 0f;
		public PointF Position = PointF.Empty;
	}
}
